Devlog is open – Kittenswarm

My plan for the next weeks/month is to expand my Ludum Dare 22 warmup game “Kittenswarm”. My main competition entry was rated as quite innovative but not that fun to play, so I decided to do a post-compo version of the warmup game instead. Personally I see a lot more potential in the swarm guiding puzzle concept of this game. So here is what at least to add:

Guide the kittens to the goal by placing fish
  • Visuals like animation, nicer sprites
  • Some status information how many kittens are alive and how many need to survive a level
  • Multiple levels / level editor
  • Bitmap font
  • Sound

So with this blog I will post development updates and other gaming stuff, especially Indie related.