Today I have made just little progress on my game for Experimental Gameplay Project and OneGameAMonth. At least I’ve decided for a name: “Growstruct”. Also I’ve detailed the game mechanics and made some first sketches for the buildings to construct. They will definitely not look like the buildings in the mockup from yesterday’s post. They’ll […]
The technology behind This Ludum Dare I only could spend one day for making a game and I wanted to try out a new technology (HaxePunk). Usually that’s not a good idea for a time restricted jam, especially with restricting oneself even further. Working with a new language and library worked surprisingly well. Tuning down […]
Important hint: There is sound in this game. In case you have an open window close to you, you will maybe miss it because you think that are the birds outside… and in the game! Made within 48 hours for Ludum Dare 26. You can vote here, if you’ve also participated.